Nicholas Everett

Game producer. Co-founder of Pyramid Software.

  • Producer on Cubics Cube (Steam, Pyramid Software)
  • Two shipped Steam titles with over 20,000 downloads each
  • President of UTS Playmakers (2024 to 2026)

Work

  1. Cubics Cube key art
    • Producer
    • Pyramid Software
    • PC (Steam)
    • TBA

    Cubics Cube

    Release to be announced. Exhibited and playtested at Supanova Sydney.

    Production and business leadership rather than hands-on design. Ran the studio around the game, steered it through development, and oversaw Japanese localisation of marketing materials for Niconico.

    Wishlist on Steam
  2. Terminal Horizon key art
    • Associate Producer
    • Playmakers Dev Team
    • PC (Steam)
    • Coming soon

    Terminal Horizon

    Cyberpunk turn-based tactics roguelike, coming soon on Steam.

    Second of two producers. Designed the workflow and project plan the team works through, produces design documentation, and runs team meetings to keep development aligned with milestones.

    Wishlist on Steam
  3. No Humanity: Internship key art
    • Game Designer Intern
    • SweatyChair
    • PC and Mac (Steam)
    • Dec 2026

    No Humanity: Internship

    Prequel to No Humanity - The Hardest Game, which reached 50 million players.

    Contributed to mechanic and world design documentation, then implemented features in C#. Animated 2D boss and enemy files in-engine, helped run production through Kanban boards, and designed background logic for progression systems.

    Wishlist on Steam
  4. La-La Land cover art
    • Design
    • Pyramid Software (jam)
    • Windows (itch.io)
    • 2026

    La-La Land

    Best Audio, TAFE NSW 2026 Game Jam. A short narrative interactive fiction game.

    Download on itch
  5. Pascal's Requiem key art
    • Associate Producer
    • Playmakers Dev Team
    • PC and Mac (Steam)
    • 2025

    Pascal's Requiem

    Positive on Steam, 84% of 26 reviews. Over 20,000 downloads, free to play.

    Managed team meetings, documentation, and decision-making across the full build. Designed workflows and project plans that kept the team on schedule across a year of development.

    Play free on Steam
  6. uncivil engineering. cover art
    • Programming and SFX
    • Jam entry
    • Browser (WebGL)
    • 2025

    uncivil engineering.

    Overall winner, UTS Tech Festival 2025 jam, hosted and judged by Riot Games Australia.

    Play in browser
  7. Armless Samurai key art
    • Scrum Master and Marketing Director
    • Playmakers Dev Team
    • PC and Mac (Steam)
    • 2024

    Armless Samurai

    Very Positive on Steam, 92% of 54 reviews. Over 20,000 downloads. SXSW Student Game of the Year nominee.

    Ran scrum, chaired meetings, and tracked development goals and milestones. Planned and executed programming solutions across the build, contributed to level and mechanic design, and led the marketing campaign.

    Play free on Steam
  8. Nuts and Whiskers cover art
    • Co-Director
    • UTS
    • Browser and Windows (itch.io)
    • 2023

    Nuts and Whiskers

    First game. A cat and squirrel puzzle adventure, selected for the 2023 UTS Tech Festival Games Showcase.

    Play in browser

Technical work

  1. Say Bananas key art
    • Independent Contractor
    • Say66
    • Android and iOS tablets
    • 2026

    Say Bananas

    Live on Google Play. A tablet speech therapy game for children, built by Say66 with UNSW and Sydney University.

    Contracted to maintain the live app and its Firebase backend, working across the Unity C# codebase, Firestore and Storage configuration, and Cloud Functions. Diagnosed and fixed a silent failure in the backup process caused by memory and timeout limits at scale. Handled a full data deletion request across the database, live storage, backups, and generated reports, coordinated with the research and product leads. Wrote a backend architecture reference document covering data models, storage structure, and the authentication model, for a third-party vendor building a therapist-facing portal with no prior context on the system.

    View on Google Play

Leadership

UTS Playmakers

President (2024 to 2026), formerly Vice President. Associate Producer on development teams since 2023.

Led a university game development society of over 300 members with growing industry connections, running game jams, networking events, industry talks, and workshops with industry guests. Organised a 30-person trip to PAX Melbourne including travel, accommodation, and a society booth showcasing UTS games. Managed sponsor relationships including with MSI Co. Ltd.

Recognition

  • Best Audio, TAFE NSW 2026 Game Jam
  • Overall winner, UTS Tech Festival 2025
  • SXSW Student Game of the Year nominee
  • Dean's Merit Award
  • UTS Build Award
  • UTS Soul Award
  • NSW Volunteer of the Year nominee
Nicholas Everett

About

[About copy goes here.]